I have not been here for a long time, mainly due to the lack of time and the topic to be discussed, but in the end the article is ready, as you guessed from the title the entry is the continuation of the first part about singleton because I thought …
In this article, I will be talking about the design pattern, which is called Object pool, I wanted to describe it now because it is quite similar to the Flyweight pattern.
Today, is about a fairly simple design pattern, we can say that this article will be a rest from the previous article about abstract factory.
Today, about an abstract factory and its types, a simple factory and a factory method. It will be a long lesson because it’s a bit to discuss, let’s do it 🙂
In this lesson about the Builder design pattern, or rather two of its types, which apply to the way of creating a class object, and creating an object from other objects. More details in the article.
Today we will describe the first design pattern or rather anti-pattern, it is officially a design pattern, but for many it is also considered by me as anti-pattern, because it has many disadvantages that we will tell you about, but still is useful for some applications.
In this lesson we will discuss what the design patterns, the types of design patterns are and in the next lesson I will talk about the first (Anti) pattern, singleton, personally, in most cases I do not recommend using it. Why not? We’ll get to that 🙂