Hi, today about the serialization in the previous lesson we was saving down a line by line the data that could have been saved in a much simpler way, eg save the entire data object to the stream for this serialization.
In this lesson, I will speak a bit about reading and writing files in C # because you will surely write in the future some program in which you will have to save some data, eg a game in which you will have to save the current state of the …
Hi, today I will explain what are the exceptions, you meet with them every time when some error pops up, if you want to know more then I invite you to read
Let’s finish the previous part of the lesson in C # about dictionaries today, we’ll do a full dictionary
Hi, today as part of the exercises we will do a dictionary project that uses a lot of collections and lists, but the dictionary list in C # looks a bit different, we’ll get to that, but this time we will no longer work in the console, we will use …
Delegates are often compared to indicators in functions in C or C ++, while it is necessary to remember about many rules at the pointers, using delegates is much simpler.
Today about the collections, there are such concepts as a heap or stack, so if you were dealing with an assembler or some other low-level language, then you shouldn’t have no problem understanding this lesson.
In the lesson on interfaces, I said that I will say about abstract classes, this is the lesson.
Hi, today we will get to know interfaces.
Object-oriented programming consists of four main elements, encapsulation, inheritance, polymorphism and abstraction, encapsulate is behind us time to get to with inheritance and polymorphism.